Stick drift on controllers is a matter that any gamer must cope with ultimately. Except you’ve forked out additional money to get a 3rd occasion one which makes use of the Corridor Impact sticks, after all. In latest occasions, the Nintendo Switch was the gaming machine that introduced the difficulty to mild. Extra just lately, the identical firm has been granted a patent with a reasonably distinctive approach of combating the difficulty.
The corporate was just lately granted a patent which describes a controller that makes use of a magnetorheological fluid (MRF), the viscosity of which modifications with the depth of a magnetic discipline. Stated magnetic discipline is generated when the “operation component is displaced”, or when the stick is moved. This then raises the viscosity of the MRF, which in flip pulls the stick again to its unique place.
General, this feels like a variation of the Corridor Impact sticks which might be lots much less inclined to stay drift, since enter shouldn’t be learn through two parts bodily rubbing in opposition to one another. With the MRF described within the Nintendo patent, it appears like enter can be measured through voltage change when the magnetic and electrical fields cross.
One particular a part of the Nintendo patent describes eager to “let the consumer really feel a higher viscosity” of the MRF. Which sounds fairly a bit just like the adaptive triggers of the DualSense controllers, which may turn into tougher to press relying on the context of a sport. Although it’s tough to inform for sure because of the same old tough language of patents.
Sadly, as with all patents, there’s no assure that this will probably be one thing that Nintendo will use for the successor of the Swap. That is particularly contemplating the patent was filed in Could of this yr, and granted final week. However right here’s hoping that the corporate does handle to get the tech working in time for the currently-rumoured late 2024 release. In that case, then that will be what makes the machine next-gen, extra so than ray tracing or DLSS, very like the DualSense being extra next-gen than the PS5.